Using same Animator Controller on multiple NPCs?

Can you use the same animation controller on multiple NPCs on the same level? I tried this on copies of an NPC to get them to wave at the player when he reaches a certain distance, but they only perform the idle animation and only one performs the wave animation. There’s more details on the issue here: http://answers.unity3d.com/questions/1257423/getting-npc-to-wave-at-player.html

Thanks in advance.

Hi @ChrisAnderson

A long time has passed since this question, but did you find a solution?
I’m having a similar problem where I need to make one object play the same animation as another one, without giving it an animator controller.
Using only the animator controller of the source object, the second object plays the same animation.

Is there a way to do it? Without coding?
Sounds simple, something like a constraint on Maya…

Thank you in advance for your help!