Hello everybody,
I just started using unity a few days ago and really enjoy it so far.
Anyway, I am currently messing with particles and I wondered if I could use subimages from a imported spritesheet as particles. I know I can use a single graphic if I import it and set it on a material…but I’d like to have a spritesheet with 5 subimages and then let the particle system choose one of the 5 subimages randomly for each single particle it will generate.
Is something like this possible with unity?
Thanks in advance and please enjoy your weekend ![]()