I am building a terrain in Unity 5 and have laid a grass/rock terrain with the standard assets. I am trying to lay down something that looks like blades of grass. When I try to paint the texture it says the texture wrap mode must be set on repeat.
I cannot find the place to select texture wrap mode to change it?
same problem here, only on curtain textures that’s i’ve downloaded from asset store. i don’t know what’s special about those textures that doesn’t happen with others
Guys I had the same problem but somehow I found the solution to it. Just go to that texture import settings. You can do that by clicking the texture and in inspector you will see import settings. Here select advanced for texture type and largerthan in non power of 2 and repeat on wrap mode. This should do it. If it doesn’t work just tweak around the settings and you will get it. Hope this helps. Let me know.
I have Wrap mode set to Repeat, my texture has width and height size, that is power of two and the texture is still not repeated. It’s always stretched as I scale game object. Does anybody know why is it?
In Unity 2003.3.12f1: Select the Texture in your Assets. Right click. Select “Properties” (ALT+P). Scroll down… There you find the Wrap Mode setting. Don`t forget to “Apply”