Using the built-in Unity shaders?

Is the source for the built-in Unity shaders available? I want to programmatically set the params to Transparent/Cutout/VertexLit. But in order to know what the variable names are that I’m trying to set, I need to see the source. I’ve tried searching for “VertexLit” in the Unity install directory, but couldn’t find any valid results.

Yep. Google “Unity built-in shaders.”

http://forum.unity3d.com/forums/16-ShaderLab

:frowning: