Using the Horizontal Slider to Control a Plane's Y transform Variable

As the title states, I’m currently using the Horizontal Slider code and what I want it to do is be able to control a Plane’s y transform variable.

My Plane is currently taged as Plane

var hSliderValue : float = 0.0;


function OnGUI () {
    hSliderValue = GUILayout.HorizontalSlider (hSliderValue, 0.0, 10.0);
            GUILayout.Label("Vertial Plane Transform");
}

1 Answer

1

Add this:

var myPlane : Transform;

function Start()
{
  myPlane = GameObject.FindObjectWithTag("Plane").transform;
}

function Update()
{
  var p = myPlane.position;
  p.y = hSliderValue;
  myPlane.position = p;
}