Using the input system for a multitouch app on a touchscreen monitor

Hiya,

I’m developing an application in Unity HDRP that needs to have multi-touch support.

It’s going to be displayed on this touch screen monitor (plugged into a PC): iiyama PROLITE TE8603MIS-B1AG

I unfortunately don’t have access to this monitor before I install, I only have a surface pro available.

I was wondering if anyone had any knowledge of how I should set up the input?

I’m been looking at using the touchscript asset - but am wondering if I could just actually use the native unity input system? As it says it has support for windows & UWP?

I’m a little confused as searching on the forums seems to suggest that I can’t get multitouch on a touch screen monitor natively - but the posts seem fairly old.

Does anyone know how this is supposed to be done?

Thanks!

Turns out Unity has a sample project using the new input system that supports touch screens / multitouch. Took me ages to find so just posting this link in case it helps anyone:

2 Likes

Open up the package manager, look for the Input System, select it, check the area under the description. The samples should be there too. Including the ‘Touch Samples’. You can import them from there.

Oh I’m such an idiot! Thanks for letting me know!