Hiya,
I’m currently making a particle effect where the position is spawned using the sequential circle node.
However I’d like to only spawn certain wedges of the circle, as shown in this pic:
(So rather than spawning at regular intervals for the full circle - I’d like it spawn for the first 60 degrees, then not spawn for 60 degrees etc)
Is it possible to do this with the sequential circle position node, or should I look into a different method?
I’m not having much luck getting it look right with a point cache and setting the position from a map - so unsure of what to try next?
Thanks