Using the sprite atlas of shared images


I have a question about how to use SpriteAtlas.
The first image is a shop panel,
The second image is the player’s inventory panel.
To optimize mobile performance
When both panels created their respective sprite atlases,
There is a yellow button used on both panels.
Copy each yellow button image file
Shop Panel Sprite Atlas and Inventory Panel Sprite Atlas
Would you like to put it in?
Or a single image file shared by two sprite atlases.
Would you like to put it in?

Few options:

  1. If it fits in both atlasses, put it in both. That way each panel can be batched properly. It’s not worth bumping the texture resolution probably.
  2. You could make an atlas for each panel, and 1 atlas for shared images across scenes.
  3. If you don’t run into performance issues on target hardware, it’s not that big of an issue
1 Like

Thanks for your help!
perfectly understood