Using Toon Shaders

My goal is to have my model use a unity toon shader for iOS.

I downloaded a few shaders from this website:

http://www.unifycommunity.com/wiki/index.php?title=Shaders

None of them seem to work, I noticed this line inside the shader file:

Fallback "Diffuse"

Does anyone have a working iOS shader for Unity 3.3?

They should (almost) all work. Make sure you have your settings set to GL ES 2.0 in the iOS player settings. 2.0 introduced the programmable pipeline uses shaders compared to GL ES 1.1 which used a Fixed Function Pipeline.