Hello everyone,
I’m currently exploring the development possibilities for the Apple Vision platform in Unity for the windowed apps. I’m curious to know if it’s possible to utilize touch input within the game without relying on the Unity PolySpatial plugin. If it is indeed possible, what hand movements or gestures can be detected by the system? Specifically, can it recognize just a finger click or are there more detailed gestures it can pick up?
Any insights or experiences shared would be greatly appreciated.
Thank you in advance!