I have 1 game object and 2 totally different scripts attached to it, each one containing OnCollisionStay2D method.
Question: How can I make sure it enters first in one of the methods and then right after it exits it enters the other ?
I have 1 game object and 2 totally different scripts attached to it, each one containing OnCollisionStay2D method.
Question: How can I make sure it enters first in one of the methods and then right after it exits it enters the other ?
You can change the script execution order