Each time I open the project and playing the editor it cant find the JDK
I tried reinstalling the version and its android support but still didnt work, even manually downding a jdk and manually setting the path for it.
Please Help
(I can only upload 1 image fsr)
Pop up Says:
Android Resolver: Unable to find jar in the system path. This tool is required to process Android libraries. Please configure your JDK location under the ‘Unity Preferences > External Tools’ menu.
Error in Consol Says:
Job failed with exception: GooglePlayServices.JavaUtilities+ToolNotFoundException: jar not found.
at GooglePlayServices.PlayServicesResolver.ExtractZip (System.String zipFile, System.Collections.Generic.IEnumerable`1[T] extractFilenames, System.String outputDirectory, System.Boolean update) [0x00130] in <6107d0e161ea44f5b1a06a3cb63d4bc0>:0
at Google.GradleWrapper.Extract (Google.Logger logger) [0x00045] in <6107d0e161ea44f5b1a06a3cb63d4bc0>:0
at GooglePlayServices.GradleResolver.GradleResolution (System.String destinationDirectory, System.String androidSdkPath, System.Boolean logErrorOnMissingArtifacts, System.Boolean closeWindowOnCompletion, System.Action`1[T] resolutionComplete) [0x00085] in <6107d0e161ea44f5b1a06a3cb63d4bc0>:0
at GooglePlayServices.GradleResolver.DoResolutionUnsafe (System.String destinationDirectory, System.Boolean closeWindowOnCompletion, System.Action resolutionComplete) [0x000ba] in <6107d0e161ea44f5b1a06a3cb63d4bc0>:0
at GooglePlayServices.GradleResolver+<DoResolution>c__AnonStorey13.<>m__1D () [0x00000] in <6107d0e161ea44f5b1a06a3cb63d4bc0>:0
at Google.RunOnMainThread.ExecuteNext () [0x0003d] in <bc484ae24804425b9f40a568d4bcd71d>:0
0x00007ff6f8335cfd (Unity) StackWalker::GetCurrentCallstack
0x00007ff6f833adc9 (Unity) StackWalker::ShowCallstack
0x00007ff6f9313ad1 (Unity) GetStacktrace
0x00007ff6f99cbc4e (Unity) DebugStringToFile
0x00007ff6f72c4e98 (Unity) DebugLogHandler_CUSTOM_Internal_Log
0x000002487de38ba3 (Mono JIT Code) (wrapper managed-to-native) UnityEngine.DebugLogHandler:Internal_Log (UnityEngine.LogType,UnityEngine.LogOption,string,UnityEngine.Object)
0x000002487de38adb (Mono JIT Code) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
0x000002487de38860 (Mono JIT Code) UnityEngine.Logger:Log (UnityEngine.LogType,object)
0x000002487de38db5 (Mono JIT Code) UnityEngine.Debug:LogError (object)
0x000002483281abbb (Mono JIT Code) Google.RunOnMainThread:ExecuteNext ()
0x000002483281a233 (Mono JIT Code) Google.RunOnMainThread:<ExecuteAll>m__A ()
0x000002483281a186 (Mono JIT Code) Google.RunOnMainThread:RunAction (System.Action)
0x000002483281a11b (Mono JIT Code) Google.RunOnMainThread:ExecuteAll ()
0x0000024832818a43 (Mono JIT Code) Google.RunOnMainThread:Run (System.Action,bool)
0x000002487ddff333 (Mono JIT Code) GooglePlayServices.GradleResolver:DoResolution (string,bool,System.Action)
0x000002487dde8603 (Mono JIT Code) GooglePlayServices.PlayServicesResolver:ResolveUnsafe (System.Action`1<bool>,bool,bool,bool)
0x000002487dde7a9b (Mono JIT Code) GooglePlayServices.PlayServicesResolver/<ScheduleResolve>c__AnonStorey1E:<>m__3F ()
0x000002487dde7983 (Mono JIT Code) GooglePlayServices.PlayServicesResolver:ExecuteNextResolveJob ()
0x000002487dde76d3 (Mono JIT Code) GooglePlayServices.PlayServicesResolver:ScheduleResolve (bool,bool,System.Action`1<bool>,bool)
0x000002487dde7213 (Mono JIT Code) GooglePlayServices.PlayServicesResolver:AutoResolve (System.Action)
0x000002487dde70d3 (Mono JIT Code) GooglePlayServices.PlayServicesResolver:<ScheduleAutoResolve>m__47 ()
0x000002483281bced (Mono JIT Code) Google.RunOnMainThread:ExecutePollingJobs ()
0x000002483281a24b (Mono JIT Code) Google.RunOnMainThread:<ExecuteAll>m__A ()
0x000002483281a186 (Mono JIT Code) Google.RunOnMainThread:RunAction (System.Action)
0x000002483281a11b (Mono JIT Code) Google.RunOnMainThread:ExecuteAll ()
0x000002487ddc5420 (Mono JIT Code) UnityEditor.EditorApplication:Internal_CallUpdateFunctions ()
0x000002487df4a785 (Mono JIT Code) (wrapper runtime-invoke) object:runtime_invoke_void (object,intptr,intptr,intptr)
0x00007ff92bab4bfe (mono-2.0-bdwgc) mono_jit_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/mini/mini-runtime.c:3445)
0x00007ff92b9ed254 (mono-2.0-bdwgc) do_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3068)
0x00007ff92b9ed3cc (mono-2.0-bdwgc) mono_runtime_invoke (at C:/build/output/Unity-Technologies/mono/mono/metadata/object.c:3115)
0x00007ff6f824f514 (Unity) scripting_method_invoke
0x00007ff6f822d274 (Unity) ScriptingInvocation::Invoke
0x00007ff6f8227e85 (Unity) ScriptingInvocation::Invoke<void>
0x00007ff6f8374d7b (Unity) Scripting::UnityEditor::EditorApplicationProxy::Internal_CallUpdateFunctions
0x00007ff6f8d79c8a (Unity) SceneTracker::Update
0x00007ff6f8e9eeb9 (Unity) Application::TickTimer
0x00007ff6f931977a (Unity) MainMessageLoop
0x00007ff6f931e650 (Unity) WinMain
0x00007ff6fa6fe0ae (Unity) __scrt_common_main_seh
0x00007ffa10557374 (KERNEL32) BaseThreadInitThunk
0x00007ffa107bcc91 (ntdll) RtlUserThreadStart
