using Unity and 3d max

hello,
i would like to know if here exists somebody that is using unity in conjunction with 3d max to make games, if there is somebody, i would like to know why they are using these 2 softwares in conjunction.

thank u in advance for the answer

Because I’ve been using max for 10 yrs +, before I met unity last year.

Using max for a long time and find it easier to script automated processes to work between the two programs. If you are wonder if there are any downsides to working with max vs maya or blender for building assets for Unity it is all a matter of user preference.

Unity is a game engine. 3ds max is a content creation tool for models and animation(and more). Two different things.