Using Unity for a Product Demo. How can I spin it in space?

I am thinking of using Unity to show off a 3D version of our product. I don’t need a full explanation, but could I get the general terms I should search for to make the 3D object draggable, or really ‘spinnable’ so that the user can rotate the object and inspect it from any angle?

Many thank yous!

You can write simple scripts to interact with your imported 3D model, use Unity Script Reference it will help you alot.

You will need Transform methods to rotate your object, but if you have no experience it can be not easy, so i can recommend you to learn some basics HERE. Good luck )

Check my answer here : Rotate around the center of the world with Mouse - Unity Answers