Using Unity on a Hybrid PC?

Hey all,

I’ve recently started commuting into London on the train, which takes a while, so I’d like the option of taking my Unity work with me. I’m interested in buying a PC/Tablet Hybrid, but I have some questions first. If anyone could give me any advice, I’d really appreciate it!

  1. The idea is that I can essentially develop for iOS on this device on the move. I’d like to be able to code (using the keyboard), then when I want to test, flip the screen into tablet configuration and try it out. Simple question is - does this work?

  2. What is the minimum spec I need for a PC laptop to run Unity on a mobile device? I know the suggested specs from the site, but what is the real world deal? 8GB minimum?

Any recommendations for hybrids would be much appreciated. The only limit is that it has to be 11 inch - there ain’t much room on the tube! :slight_smile:

To build for iOS requires a OSX because of dependencies on the Xcode toolchain. So that might stop you in your tracks. You can build for Android on PC, though.

In general, there’s no min spec for running Unity on a mobile device. The Unity tools run on your PC, and for that you probably want at least a dual core machine w/ 4 GB of RAM and a decent 3D video card. The actual min specs depend on how big and complex your game is. The bigger it is, the more horsepower you’ll want to have. When you run the game on mobile, Unity actually takes the PC data, packages it up, copies it to the mobile device, and then launches it like any other app on your phone. There’s a tiny bit of communication between the PC and the mobile app, but mostly the mobile app is completely independent of the horsepower of your PC.