Using Unity to build a video portal for accessing VR videos

I was asked today if Unity could be used to build a portal for accessing a library of videos in VR similar to what you would find with the National Geographic VR app or say like a Youtube VR app to access and search 360 videos. I know it is possible but not sure how much work it would take or if the app could be automated so that new videos added would simply be a part of the app. Any suggestions?

that doesn’t sound too complicated, so it wouldn’t take several weeks. (for a basic version).

videos could be on the server, with new videos easily added there, so client receives list of videos and thumbnails or so.
and then client either downloads the file or plays by streaming it.

(so actually there is extra work to get server backend done… to support searching, video conversions perhaps, streaming, downloads, security issues, cms for admin to upload/arrange videos and setting metadata…)

Thanks mgear,

I didnt think it would be that difficult but wasn’t sure. But getting it to be say like a Nat Geo type of UI that would feature categories and then select with controllers to begin play in 360. I think the trick though is to figure out how to automate it so when new videos are added they basically are added to the list from the server so you would not need someone to add script or code for the new videos.

yeah, that will work, you can request json list of videos from server. (no need to update client app when videos are added).

actually one more thing is login system in the client too, if that’s needed?

That will work