Hello,
I’d like to know if it is possible to use unity, and in particular the web player, with a software renderer, either Direct X (like Windows own WARP, or SwiftShader), or OpenGL (like Mesa).
Our problem is that we need to run the web player in virtualized and server environment, via remote desktop, which do not support Direct X 9 and only provide OpenGL1.1, which makes the rendering slow and unusable (all text appears garbled, etc.).
Any help would be greatly appreciated.
Thanks,
R.