using unity with another game engine

is it possible to use unity with another game engine, my own codes, or do i have to use unity to make something from start to finish?

I already have some code ready and it would really convenient to be able to export what I had created with unity and use it in my program.

You can import other dlls or source code into Unity, as long they don’t have dependencies on anything that can’t be referenced or used by license limitations.

As for the other way around, using Unity code to be used in another engine that’s a different story. You can’t use much of the classes exposed in UnityEngine.dll without the engine (application etc) actually running. So you can’t use any code that depends on Unity. However, you might want to port the code into your other engine should you want to, replacing Unity types with the equivalent target types.