I can’t figure out why UnityWebRequestMultimedia isn’t “existing” in this script.
I have using UnityEngine.Networking; in the script. And it works in a clean project.
But it doesn’t work in mine.
What kind of thing in my project (publish setting? missing package?) could be causing this error? Like what could block part of a “using” package from being found even though its declared at the top.
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Networking;
public class TestNet : MonoBehaviour
{
void Start()
{
UnityWebRequest www = UnityWebRequestMultimedia.GetAudioClip("file://");
}
}


