Using unlit shader graphs on a 2d sprite sheet

Hi, I’m trying to add a glow effect to my characters.

I’m using the unlit shader graph and it works fine when I do it to a sprite but it looks weird when I do it on a sprite sheet so I can animate it.

The character on the left is a sprite and the one to the right uses a sprite sheet.
If anyone knows what I did wrong or another way to add a glow effect to my animation I would appreciate the help.

This is what my shader graph looks like.

Thank you