Using Visual Studio 2015 Diagnostic Tools with Unity project

I would like to use the Diagnostic Tools in Visual Studio 2015 to get a simple profiling of my code when it’s running into Unity, but if I open the Diagnostic Tools window I only get a message saying “the diagnostics tools window does not support the current debugging configuration”.

Is there a way to use the Diagnostic Tools with Unity?

Otherwise, do you know if it’s possible to use other tools like perfview?

If not, what’s the best way to profile C# code running in Unity?

I’m having the same problem. Anybody any ideas?

I already switched off Tools -> Options -> Debugging -> General -> Use Managed Compatibility Mode.