Using VS 2010.....Upgrade Project

I submitted this as a bug, but I was wondering if anybody had a solution for this problem. I’m using Visual Studio 2010 and every time I open my solution after running Unity , VS tells me that the project needs to be upgraded. It doesn’t cause any problems, but it’s very annoying. And every time I switch back to Unity and then to VS, it wants to do it again. It’s been doing this ever since beta 5 I think.

Have you set VS2010 as the default editor within the Unity preferences?

After doing the above, edit a script from within Unity and VS should fire up. It shouldn’t keep asking you to upgrade project after adding new script.

Not sure if that will fix it, but I used to get the same probs until I did this. Works in b6, cant comment on b7.

Regards,
Matt.

That did the trick…Thanks man. I guess that got unset somehow when I updated the beta. I forgot that setting was even there.

Thanks

What did you link to ? devenv.exe ?
After I did that, double-clicking a C# script resulted in a pop-up saying visual studio was being started, but in the end uniscite popped open :?
(tested in rc1)

Hightree: This sounds like the VS2010/Unity bug I got. I posted 2 cases for this, neither of them has been closed.

Case 374703 with RC1
Case 373281 with b7

Basically:

  1. What happened

“Couldn’t call method SyncVisualStudioProject because the class SyncVS couldn’t be found.
UnityEditor.DockArea:OnGUI()”

  1. How can we reproduce it using the example you attached

Reproducable throughout several versions of the unity editor (from b6 to f1). Simply double click onto C# file in unity editor when VS2010 ist set as external editor.

Didn’t even get a valuable feedback on how to solve this problem.

Yeah, I’ve seen that error message too.
Strangely, after a while VS started working…

I’ll post if I find something noteworthy.