Using Wiimote on android project?

Just wondering about the input configuration of a wiimote on android for unity.
I believe it’s just an emulator of a keyboard, or special HW keys, yet I am to find keycodes on unity for D-Pad click, Game Button A, Game Trigger 1, etc…

are there key codes in unity? or will I have to go the hard way of creating my own unity plugin?

I have also heard devs porting the zeemote input into their unity projects aswell… it’ll will be great to give this options to the users…

It seems overall simple… My Input Feed needed correcting, thus not being able to switch to my controller scheme…

all you do is call for the Keycode that you assigned in your wiimote software