Unity Version: 2022.3.17f1
Unity Test Framework Version: 1.4.3
Upgraded from UTF 1.1.33 to 1.4.3 in hopes of taking advantage of some of the async/await functionality and am encountering an issue that Tests do not seem to exit cleanly after running.
- The test succeeds and I have verified that the [Teardown] method is being invoked.
- Unity Exits Playmode successfully.
- Unity does not exit out of the InitTestScene
- The “Test Runner” dialog remains open (image attached).
Any ideas or guidance on this one? Thanks!