I just spent about an hour UV mapping, AO baking and texturing a M4A1 and forgot to save. Is there a way to re-import UV co-ordinates? I’m going to break something soon. I’m using blender
hmmm I dont think there is… sorry…
If you lost your work, where are you getting the coordinates to import from, though?
You can transfer UV coordinates from one object to another but I don’t know if that is going to be helpful at all. See Transferring UVs:
http://wiki.blender.org/index.php/Doc:2.6/Manual/Textures/Mapping/UV/Layout_Management
Gotta be careful with Blender; there’s no kind “Save your work before closing?” dialogue, it just nukes it!
No it does actually create a quit.blend
I don’t know where it is located, though