UV's are shrinking when zoomed out?

Hey, got a problem where whenever I zoom out of a character model, the texture seems to slowly shrink and it’s really noticeable. I was wondering how I could avoid this because it looks terrible. (Also doing a top down game which isn’t great for this it seems.

If anyone knows a fix on why the textures are stretching, it’d be great.

Thanks

Change grapic quality to max, mabey that will work…I’m not sure.