Ok so I have a cube(or rather square prism as it doesn’t have 1 set of opposing sides) and I’m trying to get a texture to repeat on each face. I have the 8 vertices, the 8 triangles(or 28 indices), and the 8 uv’s.
The uv’s are as such (0,0), (1,0), (2,0), (3,0),
(0,1), (1,1), (2,1), (3,1).
This gives me the desired result of a repeated texture for the first 3 faces but for the last face where the last vertices join with the first vertices my texture is tripled up and squeezed on the face.
How do do I get the last face to only apply the texture once like all the others?