UWP 5.6 p2 serious UI issues

Havent tried any other platforms, but I am evaluating different Unity versions because we got some trouble with Vungle/App resume.

Anyway, when testing in Debug/Release I get these kind of errors:

It also says something about a “incorrect sprite mesh” or so.

If I test a MASTER build, I of course don’t see the error, but the visual result is the same: the game UI is completely broken.

I am upgrading from Unity 5.5.0p3 (64-bit).
Anything to keep an eye open for?
Are there any known issues?

At least the Vungle/App resume bug seems gone.

Now testing 5.6.0f3, no official bug report project yet …

This is the “incorrect sprite mesh” I mentioned:

I actually am not sure, if the “add base object” error is related to the UI, I think it’s an animator related bug I recently reported, which led to a crash … ( Assertion failed on expression: 'Thread::CurrentThreadIsMainThread()' - Unity Engine - Unity Discussions )

I will try a reimport all over night.

Well, I tried some editor debugging and it seems to be TMPro

I’ll update to the latest version and report back.

Issue is resolved:

  1. Updated TMPro
  2. One single sprite import setting seems to have been incompatible with 5.6, solution as stated here:
    Issue in Unity 5.6.0b5 "Incomplete mesh data in Sprite. Please reimport or recreate the Sprite." - Unity Engine - Unity Discussions