Hello,
my UWP app, which was installed on the HoloLens, has encountered an issue and is now unable to connect to the internet.I checked the hololens diagnostic log and it stated the following event: “Windows Defender Firewall was unable to notify the user that it blocked an application from accepting incoming connections on the network. Reason: The application is non interactive Application Path:…”. My development setup includes Unity 2018.4.11f1 and Visual Studio 2019. The capability setting in AppxManifest file is:
<uap:Capability Name=“documentsLibrary” />
<uap2:Capability Name=“spatialPerception” />
The application tested all ok in unity editor but when sideloaded to hololens it failed to establish a network connection. Does anyone has any idea why the app has been blocked by hololens firewall? Thanks
Note also that Unity 2018, 2019, and 2020 are all past their end-of-life date. The minimum supported versions of Unity and AR Foundation are currently 2021.3 and 4.2, respectively.