Hello all!
I kinda lost here, I have an issue building and running my UWP app in my laptop. It bulds ok with no error but it can’t run.
I have to say that the same project was running in my last laptop with windows 10, now I have this new laptop with the same unity version and same VS version but it just can’t run.
I’m ussing:
Unity 2020.3.3f1.153
Visual Studio Community 2019 16.11.37
Windows 11Pro 24H2
This is my buld Settings:
This is the output error that I get:
What I have tried so far is
- Change build settings (Build Type, build configuration, etc)
- Installing different VS workloads
- change .pfx certificate
I’m guessing it has something to do with the workloads of VS, maybe something missing?
Any help or advice will be appreciated!!!
Hey, the output in your second screenshot is incomplete. There should be more text if you scroll down.
Does building & manually running via Visual Studio work?
Hello, thanks for the your answer,
Sorry for not showing the complete text of the error, here its entire
I have never build and run directly in VS but I’ll find it out and come back with the answer
The error reads: “no se pudo abrir el certificado WSATestCertificate.pfx”. Google Translate tells me: “The certificate WSATestCertificate.pfx could not be opened.”
Try deleting that certificate from your project and try building to an empty folder. That might make it work.
Hi!
Thanks for that,
I deleted the certificarte in the project folder, then tried to build in a new folder. It did not compiles but showed a new error asking for “Developer” mode and it opened the Window’s config system in the “Developers” section, so I just activate the “Developer mode”, then “Build and Run” again and it finally works!!!.
Thank you!!!