Hi guys, Im trying to build a UWP from a D3D project, but I get these errors, can anyone work out whats wrong? I remember I already had this working so not sure whats happened.
Severity Code Description Project File Line Suppression State
Error LNK1104 cannot open file 'D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\build\bin\x64\Debug\GameAssembly.lib' Tenement D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\Tenement\LINK 1
Error Unity.IL2CPP.Building.BuilderFailedException: C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\bin\HostX64\x64\link.exe /out:"D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\build\obj\il2cppOutputProject\x64\Debug\linkresult_36293C95F6921570993C1F6C23168A7D\GameAssembly.dll" /ignore:4206 /DEBUG:FASTLINK /INCREMENTAL:NO /LARGEADDRESSAWARE /NXCOMPAT /DYNAMICBASE /NOLOGO /TLBID:1 /HIGHENTROPYVA /DLL /IGNORE:4104 /NODEFAULTLIB:uuid.lib "Shcore.lib" "WindowsApp.lib" "Crypt32.lib" "Iphlpapi.lib" "F:\Program Files\Unity 2021.2.4f1\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\il2cpp\x64\Debug\baselib.dll.lib" /LIBPATH:"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Tools\MSVC\14.30.30705\lib\x64\store" /LIBPATH:"C:\Program Files (x86)\Windows Kits\10\Lib\10.0.22000.0\um\x64" /LIBPATH:"C:\Program Files (x86)\Windows Kits\10\Lib\10.0.22000.0\ucrt\x64" /APPCONTAINER /SUBSYSTEM:WINDOWS /NODEFAULTLIB:ole32.lib /NODEFAULTLIB:kernel32.lib /NODEFAULTLIB:msvcrt.lib @"C:\Users\radia\AppData\Local\Temp\tmpE8D8.tmp" Il2CppOutputProject D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\Il2CppOutputProject\EXEC 1
Error LNK2019 unresolved external symbol openWindow referenced in function PopLink_openWindow_m704296A7FC6414855C0F7B2FE5FA68320A6C0C1E Il2CppOutputProject D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\Il2CppOutputProject\EB992E37F815CCE6565B9E89E0D21467.obj 1
Error LNK1120 1 unresolved externals Il2CppOutputProject D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\build\obj\il2cppOutputProject\x64\Debug\linkresult_36293C95F6921570993C1F6C23168A7D\GameAssembly.dll 1
Error MSB3073 The command ""D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\Il2CppOutputProject\\IL2CPP\build\deploy\il2cpp.exe" --libil2cpp-static --compile-cpp -architecture=x64 -configuration=Debug -platform=winrt -outputpath="D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\\build\bin\x64\Debug\GameAssembly.dll" --data-folder="D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\\build\bin\x64\Debug\\" -cachedirectory="D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\\build\obj\il2cppOutputProject\x64\Debug\\" -generatedcppdir="D:\ALL_CODE_STUFF\2022\Tenement\2022builds\uwp_d3d\Il2CppOutputProject\\Source" --baselib-directory="F:\Program Files\Unity 2021.2.4f1\Editor\Data\PlaybackEngines\MetroSupport\Players\UAP\il2cpp\x64\Debug" --avoid-dynamic-library-copy --dont-deploy-baselib --profiler-report --additional-defines=WINDOWS_UWP --additional-defines=UNITY_UWP --additional-defines=UNITY_WSA_10_0 --additional-defines=UNITY_WSA --additional-defines=UNITY_WINRT --additional-defines=PLATFORM_WINRT -dotnetprofile=unityaot-win32 -verbose --relative-data-path=Data/il2cpp_data -forcerebuild" exited with code 4. Il2CppOutputProject C:\Program Files (x86)\Microsoft Visual Studio\2019\Community\MSBuild\Microsoft\VC\v160\Microsoft.MakeFile.Targets 54