When does UWP come to cloud build? Or did i miss something?
Would be cool, to have UWP on cloud biuld.
When does UWP come to cloud build? Or did i miss something?
Would be cool, to have UWP on cloud biuld.
No current plans to support UWP anytime soon.
For all the recent cooperating between MSFT and Unity, this really surprises me. Is this the official position? I really don’t want to start to have to use Windows just to get a WinPhone target built, so I was hoping the cloud build could step in.
It’s primarily a problem of resources. Building for UWP would mean building from windows machines. Unity Cloud Build currently performs all of its builds from macs, so we would have to maintain a separate windows based build infrastructure as well. It’s not out of the question longer term, we just don’t have the manpower on our team to make it happen in the short term.
Thank you for responding. I guess it’s the same story with me: all Mac and (much-older) Windows, and I don’t really want to start investing in hardware and newer Windows just to build for such a tiny market segment.
BTW, thanks for your work on Cloud. I’m just starting to use it more and it seems pretty slick. I’m a TeamCity CI guy and your setup certainly seems to work as well or better!
I perfectly understand that Unity is not willing to invest in hardware infrastructure. But could you at least add a command line argument so that we can do automated UWP builds?