2Rez. Is it possible that the layout of the GUI has changed for you. If you go to Window → Game or Window → Scene it may restore your view.
Alternatively rest the layout to default with Window-> Layouts → Revert Factory Settings.
If this does not bring back your Scene view then you might have found a bug.
It seems to crash after I have ran my game once and the game has got to a point with a Null reference error. Or more correctly lots of null reference errors on 2 objects. Then if I stop the game and try to run it again the GUI locks up. Seems like when running the app in the editor errors may prevent Unity from cleaning up all objects and memory when the game is stopped.
I know that I need to correct the null reference errors but it is harder to do when I have to continuously use task manager to shutdown unity and then restart it.
I doubt if it is instability with my system as Unity was running fine with v3.5 on the same project.
I fixed one of the null reference errors. Now the gui allows me to run the app more than once. So it seems I may have been right about the garbage collection. I will report this to Unity.