Realistic Engine Sounds asset is a DYNAMIC ENGINE SOUND controller asset that contain engine sound wav files and controller scripts where you can easly set your sound file’s pitch and volume in Curve Editor windows from low rpm to maximum rpm.
Features:
Easly edit your engine sound file’s pitch and volume
Mobile support
Multiple engine sound types
Sounds for rpm limiting
Sounds for reverse gear
Simple to implement: drag and drop the right prefab on your car to get new engine sounds
Wav files are seamlessly looped (no pop noise)
Enable/disable rpm limit and reverse gear sounds for reducing audio sources
Optimised: All engine types create Audio Sources from 1 to 5 at a time (this depending on the engine pack’s settings). Mobile version may create less audio sources at a time.
This numbers are depending on “Optimisation Level” settings.
Addon sound packs for R.E.S.: This addon sound packs are not included in Lite, Plus and Pro versions!
Please do BMW M Inline 6, Honda Inline 4 aka Vtec, Sick Turbo Sounds from JDMs such as Blow Off Valve Whistles, Subaru Boxer 4, Porsche Boxer 6, Nissan V6, Nissan I6, Toyota I6, JDM V6, Rotary, F1, etc.
I will add support for Edy’s, RCC is already supported. I packed prefabs and demo scene inside a .unitypackage for RCC and Standard Unity Car.
I will do a research for automatic integration, I’m not sure is this possible.
Unfortunately I don’t have that asset and this asset is not available any more in the asset store. If you can send me a demo project with that asset I can make a controller script for that and release it in the next update.
Thank you both for the source I will add support for this asset too in the next update!
Pro version will come in november. I work a little slowlly, because I have other jobs to do (physical jobs). I will post a reply here when I submited it to the asset store. Review time can take from 3 days to 3-4 weeks.