Hi there!
Already reported a bug, but I’m just asking here if someone maybe found a solution.
Anyway, as of version 5.2, instantiated objects with a substance material share the same material, instead of having their own material instance. This results in all objects’ materials changing when modifying one material.
Since I still haven’t received a reply from Unity Tech regarding this issue, I was wondering if someone found a solution to the problem. Seems like they fixed a lot of other bugs, so I’d like to stick to 5.2