Validation Failed

Hey

I just wanted to update one of my existing applications on xCode but when validating the file I get following errors:

iPhone/iPod Touch: application executable is missing a required architecture. At east one of the following architecture(2) must be present : armv6

The CodeResources file is missing and it must be a symbolic link to _CodesSignature/CodeResources. Make certain that the bundle is on a locally-mounted volume(not a remote SMB volume), and be certain to use the Mac OS X Finder to compress it.

I really don’t know what to do. i installed the newest unity, and newest mac os x but I have no idea what went wrong as I did the whole process as usually. I clicked build&run in unity then I ran it on my iphone 4s, where it ran fine. Then I archived it and pressed on validate.
Any ideas what might be the problem?

Sounds like this might be your case: “I am guessing you are only using armv7 but base target is still iOS 4.xx” (link to earlier thread).

Thx that solved my problem. I’m not sure why it wasn’t already set to iOS 5 or 6 as I chose “build to latest” in unity. But that didn’t seem to change it in xCode where it told me that the deployment target was 2.1.1. So I changed it there agian and now it seems to work.

another question. Is there a way to release an application that doesn’t support the screen resolution of the new iPhone? Or how to create screenshots in this size, as I don’t have an iPhone 5 or new iPod touch.