Here's my script. For some reason my randSum variable always returns 0. Any Ideas.
var i1 :int;
var i2 :int;
var i3 :int;
var i4 :int;
var i5 :int;
var i6 :int;
var i7 :int;
var i8 :int;
var i9 :int;
var i0 :int;
i0 = Random.Range(0, 2);
i1 = Random.Range(0, 2);
i2 = Random.Range(0, 2);
i3 = Random.Range(0, 2);
i4 = Random.Range(0, 2);
i5 = Random.Range(0, 2);
i6 = Random.Range(0, 2);
i7 = Random.Range(0, 2);
i8 = Random.Range(0, 2);
i9 = Random.Range(0, 2);
Debug.Log("i0:"+i0);
Debug.Log(""+i1);
Debug.Log(""+i2);
Debug.Log(""+i3);
Debug.Log(""+i4);
Debug.Log(""+i5);
Debug.Log(""+i6);
Debug.Log(""+i7);
Debug.Log(""+i8);
Debug.Log(""+i9);
var isRandTrue : boolean ;
var randSum = i0 + i1 + i2 + i3 + i4 + i5 + i6 + i7 + i8 + i9;
Debug.Log("Sum:"+randSum);
if(randSum > 5)
{
isRandTrue = true;
}
else isRandTrue = false;
Debug.Log(isRandTrue);
function Update ()
{
}