Is there a node like the variable node in UE4 :https://forums.unrealengine.com/unreal-engine/feedback-for-epic/59036-a-variable-node-in-the-material-editor
(Even shader forge had it)
I couldn’t find it in shader graph ,if it’s not there then please add it or if it is there please tell me what’s it’s name
This is in our roadmap, however not incredibly high up atm.
a
This node will really simplify and organize big and complex graph by a lot so I think a it is not that complicated of a node you people should probably make this node available sooner,like this is really important feature
I hope me coming in and throwing my hat on the ground helps bump the priority up by a big, meaty +1.
I would really, really, appreciate this feature.
Just tell me who or what I need to sacrifice in order to please the Unity Shader Graph devs and I’ll do it.
Thank you.
Yeah this would be super useful