Variable node

Is there a node like the variable node in UE4 :https://forums.unrealengine.com/unreal-engine/feedback-for-epic/59036-a-variable-node-in-the-material-editor
(Even shader forge had it)
I couldn’t find it in shader graph ,if it’s not there then please add it or if it is there please tell me what’s it’s name :sweat_smile:

This is in our roadmap, however not incredibly high up atm.

a

This node will really simplify and organize big and complex graph by a lot so I think a it is not that complicated of a node you people should probably make this node available sooner,like this is really important feature

I hope me coming in and throwing my hat on the ground helps bump the priority up by a big, meaty +1.

I would really, really, appreciate this feature.

Just tell me who or what I need to sacrifice in order to please the Unity Shader Graph devs and I’ll do it.

Thank you.

Yeah this would be super useful