Hello, so i just started a new project and was doing some 2d basic movements involving a RiggidBoddy2d some movespeed and a vector2 but when i call the funcion Vector 2, it doesnt register as such,
I linked an image where you can see the bug.
That’s odd, does it work on a separate project? Seems like you need to rebuild the project solution.
Vector2 is not a function, it is a struct type.
And you have written its (variable’s) name incorrectly (typo) as “movemet” - and in your code, you call it correctly “movement” - so it won’t work as the calls don’t match the variable name.
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