hey,

When i have a vector that i want to go from say (10,0,0) to (0,0,0) I get a weird result in the magnitude when the vector gets close to 0.

The Magnitude value jumps from 0.001 to 7.0 or 8.0 or other random values.

What is the best method of getting a clean magnitude out? or should i rather rely on my (x,y,z) when im doing this kind of scaling ?

Thanks