I am trying to make a connection in my linear algebra class! Here is a snippet from the textbook.
I am guessing this would be equivalent to new Vector3(2,3,3) ? Thanks in advance!
I am trying to make a connection in my linear algebra class! Here is a snippet from the textbook.
I am guessing this would be equivalent to new Vector3(2,3,3) ? Thanks in advance!
To translate that into Unity code, every Vector3 can be created using:
a*Vector3.right + b*Vector3.up + c*Vector3.forward
But there’s no reason to do that. Your equation is part of the explanation of a basis for a space. It’s explaining that those 3 vectors can make point, but they’re just one option. In other words, they’re not “the” axises - they’re just one possible set.