Vector Math - Linear Algebra

I am trying to make a connection in my linear algebra class! Here is a snippet from the textbook.

111207-capture.jpg

I am guessing this would be equivalent to new Vector3(2,3,3) ? Thanks in advance!

To translate that into Unity code, every Vector3 can be created using:

a*Vector3.right + b*Vector3.up + c*Vector3.forward

But there’s no reason to do that. Your equation is part of the explanation of a basis for a space. It’s explaining that those 3 vectors can make point, but they’re just one option. In other words, they’re not “the” axises - they’re just one possible set.

Hello @FullHeartGames.

You are right on this one!