How to deal with it?
public class CharacterAppearance : MonoBehaviour {
public Vector2 position0 = new Vector2(-12,6);
public Vector2 position1 = new Vector2(-5,86, -0,98);
public Transform Char;
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update () {
transform.position = Vector2.MoveTowards(new Vector2(transform.position.x, transform.position.y), position1, 3 * Time.deltaTime);