Vector3 : One works one does not

Why does this work:

flyer.rigidbody.AddRelativeForce (0,trueLift,0);
transform.RotateAround (targetPlayer.transform.position, Vector3.right,-truePitch);

flyer.rigidbody.AddRelativeForce (0,trueLift,0);
transform.RotateAround (targetPlayer.transform.position, Vector3.up,trueYaw);

flyer.rigidbody.AddRelativeForce (0,trueLift,0);
transform.RotateAround (targetPlayer.transform.position, Vector3.forward,-trueRoll);

But this does not:

flyer.rigidbody.AddRelativeForce (0,trueLift,0);
transform.RotateAround (targetPlayer.transform.position, Vector3(1truePitch,1-trueYaw,1*trueRoll));

I believe u forgot to add the 3rd parameter.

DOH your correct. I was looking at the Vector3 as the third parameter. HAHA thanks :slight_smile: