Vector3.this help

Hello all,

I’m having some difficulties cloning a game object and transforming it in certain co-ords.

Here is my code (JS):

#pragma strict
 
 var prefab : GameObject;

 var p : Vector3.this[(1.29),(18.93),(0.48)]; 


 function Awake()
 {
     var go1 = Instantiate(prefab, p, Quaternion.identity);
 }

I put the Vector3.this in a variable just to test a couple of other things (irrelevant)

Am I using Vector3.this correctly?

The only error thrown is a tolken error which I cannot figure out.
99951-error2.png

Thank you for the help in advance.

So I literally just figured this out when I was filling in the categorie bit.

I noticed a Vector.position which led me research that literally all you have to do is this:

var prefab : GameObject;

function Awake()
{
	var go1 = Instantiate(prefab,Vector3(1.29, 18.93, 0.48), Quaternion.identity);
}

Works fine,

I’ll leave this here for anyone else who is as incompetent as me.