So whenever I try to move an object upwards, it won’t move at all. And that’s because of Vector3.up. Now before you ask me, yes, I’ve tried everything. I’ve tried changing the object, I’ve tried changing the way I move my object, and when I do Vector3.right or Vector3.left, the object moves! If it’s important the object I’m trying to move is a bullet that an enemy creates based on a random timing event. Vector3.left is working for my other enemies but when I try to put Vector3.up, it stops shooting. Can someone help out?
Strangely enough, I implemented this code and it is working just fine for me. Now you’d have to elaborate more about the scene and what interacts with what.
Do you have Freeze Position Y of the rigidbody enabled maybe?