Did you make the trees with Blender3D? If so, consider this:
Blender3D objects used as trees / detail in Unity3D terrain (See the second half of this response)
ALSO, just some more random tidbits on Blender3D and Unity3D:
Blender3D import FBX:
The script that Unity uses:
./Hub/Editor/2020.2.1f1/Unity.app/Contents/Tools/Unity-BlenderToFBX.py
More on fixing it: