Vehicle physics


What are the steps for creating a vehicle in unity with realistic physics? After I model it, would I have to rig it? Do I need to use multiple rigidbodies?

Google is your friend. And maybe the unity car tutorial- adapt that into any kind of wheeled vehicle you need.

make sure that the wheels are of a seperate import so that you can manipulate it during runtimeā€¦ you could use wheelcolliders to apply basic movementā€¦just suggesting.,