In the documentation it says that ScrollRect has a velocity variable. (Unity - Scripting API: ScrollRect)
But if I try to tap into it or output it to the console using the following code
Debug.Log("Velocity: " + scroll.velocity.ToString());
the only output I get is
Velocity: (0.0, 0.0)
UnityEngine.Debug:Log(Object)
Has anyone managed to get a value from this variable? Any advice on what I might be doing wrong?
Thanks in advance for any help.