Version 1.5.1, 2.1.1 & 3.0.1 - Now Available! for Testing!

Preview 12 of the TMP package is now available via the Package Manager.

The ChangeLog for this release is below and will be available within the next 24 hours online.

Changes

  • Added synchronization of the RaycastTarget property of the parent with potential child sub text objects. Case #1240784
  • Fixed Font Asset Bold Spacing adjustment scaling based on the text object point size instead of current point size. Case #1241132
  • Improved text alignment when using RTL in conjunction with character, word and other spacing adjustments.
  • Fixed TMP Input Field caret potentially not being visible when reaching the right side of the viewport. See forum post for more details.
  • Fixed TMP Input Field incorrect text RectTransform horizontal adjustment when using the Backspace key. See forum post for more details.
  • Fixed potential null reference in the TextMeshProUGUI.Cull function when using a workflow that involves enabling / disabling Canvases in the scene.
  • Fixed ArgumentOutOfRangeException when using the “Update Sprite Asset” inspector option on a sprite asset that does not contain any sprites. Case #1242936
  • Fixed incorrect culling of the text geometry by the RectMask2D component on newly created text objects. Case #1245445
  • It is now possible to use the Material Context Menu options to Copy / Paste Material Properties or Atlas Texture originally created for TMP with all other non TMP specific materials. Case #1242671
  • Fixed NullReferenceException when setting the Atlas Texture to None in the Debug Settings of the Material Inspector of a text object. Case #1245104

Please report any potential issues with this release.

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