I have installed version 4.0 in a different folder than version 3.5.6 but now when I run 3.5.6 I receive an error with Unity crash:
“type==kMetaAssetType pathName.find (“library/metadata”) !=0”
The error doesn’t happen if I ask to open a new project, but as soon I open an existing project it crashes.
Does anyone experience the same problem?
No I am using only projects never opened in 4.0. Probably there is still some reference to 4.0 in th register even if I have uninstalled version 4.0
Thanks
yes this was the adress: Start Your Creative Projects and Download the Unity Hub | Unity
But my problem is that I cannot use version 3.5.6. Sometimes I was able to run it without crashes, but as soon as I tried to import one of my package or asset it crashed.
Thanks
I never had error in 4.0 onli in 3.5.6. I uninstalled version 4.0 and reinstalled 3.5.6.
They were always in different folder and hard disk. Also I created just a demo project to use with 4.0 to prevent damage to my existing projects made with 3.5.6. I was very carefull with instalation and project use as I knew that some problems could arise with the new version. So the first thing I did, was to create a copy of a project to open it with version 4. Thanks Cecilie
After removing every referencies to unity 4 in the register, I followed the suggestion of another user in the forum i.e. remove or rename bootcamp’s project folder (installed by unity 4) and version 3.5.6 works without crash at start. I know it is strange, but this worked also for me.
Obviously the first thing I did…
To make it work it was necessary to rename the bootcampproject name. I am not the only one that experienced this.
Thanks anyway
Sorry my reply was for the response I quoted and meant as an informational post about how Windows does it, not meant as a suggestion with your issue.
Good luck though.
I rollback from version 4.0 to 3.5.6, I got the same problem, all I did was just removing the folder C:\Users\Public\Documents\Unity Projects\4-0_AngryBots manually, and that’s all… my version 3.5.6 now works fine.
Fatal error!
type == kMetaAssetType pathName.find (“library/metadata”) !=0
Yes I have 4.01 and 3.5.7 installed concurrently, but I’ve had no problems running projects in either of them until now.
I get the error and subsequent crashes when installing some assets from the Asset Store window. So far there are just two that I’ve come across, a model pack (BITGEM’s Skeleton Pack and RageSpline). Is it caused by asset packages being exported from 4.x? (I understand Skeleton Pack has Mecanim data so that wasn’t particularly surprising).
If you are using external version control, this can be caused by using *.meta files generated by Unity 4 in a Unity 3.5 project. In your file browser, just search the project for *.meta and delete all the meta files (Disclaimer: you may want to make a backup first!). Unity will automatically regenerate all the meta files for 3.5 on startup and the crash should go away.